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Environment: SEÐIR

Stave Church Shot

Stave Church Shot

Village Overview Shot

Village Overview Shot

Village Shot

Village Shot

Village Shot

Village Shot

Fjord Shot

Fjord Shot

Runestone Shot

Runestone Shot

Overview Shot

Overview Shot

Music: "Livets Dans" By Sylvaine

Environment: SEÐIR

SEÐIR is a 12-week thesis project from Sheridan's Honours Bachelor of Illustration, where I was responsible for all aspects—from modeling and sculpting in ZBrush to texturing in Substance Painter, and final implementation in Unreal Engine. I aimed for a painterly, handpainted style while learning new workflows in Unreal, Substance Designer, and stylized 3D asset creation.

Auto-Landscape textures were made by PolyPeak 3D.